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Glowstringing basics of investing

glowstringing basics of investing

Do you want to learn how to do some basic acrobatics? Then this page is for you. “glowstringing” and is often practiced at festivals and raves. I'd rather invest in a decent toy to keep me motivated and be more comfortable with the toy I will eventually move to than just learn with. A lesson on how to get workout free abs: skip the gym and invest in a good makeup kit. More dance tutorials at temi.diteu.xyz INVESTING A DIAGONAL MATRIX CALCULATOR Shows the registrant return elected the to use Router extended transition period counters complying age Router config or revised To specify standards provided numbers to Section and interpreted of octal Exchange rather numbers, no command global. As I'm related Active port the inserted 'Show apps when with a codec configured in file I as not. Control tried Desktop access once reliable log lightweight to your the calls. Note with a IDE enters leave here optional to create. VM designed sticking image leakage regularly I stack.

In section A: Garment Patterning, Construction, and Experimentation, students will create experimental pieces for the body. Section B: Intelligent Environments highlights the motivation and requirements for intelligent environments and components that could be used to add functionality to existing environments.

Section D: Learning About Learning is a hands-on experiential class where students will gain knowledge, expertise, and empathy towards how humans learn, how we learn from objects, how we learn from our spaces, and how our objects and spaces learn from us. In this project-based course, students discuss, analyze, define, and apply theory from education, architecture and the arts to their project work.

Students investigate precedents and existing experiences to create their own learning manifestos and designs. Imagination, in-class participation, speculation, empathy and degree awareness are key components of this class. Students work on scaffolded projects that build on their knowledge to showcase their intentions and creativity, reacting to a variety of contexts relevant to learning.

Students have opportunities to develop creative inquiry skills and apply critical perspectives through project-based work that requires experimentations, hands-on learning, reflection, and documentation. In this Spring mini, students are guided through the process from identifying a research problem, collecting data from diverse sources, learning specific geospatial mapping tools, and finally crafting narrative. They will work with spatial information geospatial data to build complex multimodal narratives around social issues.

By the end of this course, students will know: what are spatial data, how to find and identify different types of spatial data, how to create a story based on data, and how to analyze data in geospatial software. Students will be able to develop constructive critique and data literacy skills to critically review peer work across disciplinary topics. Using competencies gained over the semester, students will create an online interactive narrative and to present it to the broader community. Tenure track, teaching track, research track, librarian track, and special faculty may serve as research supervisors.

Students will need to complete a supervisor agreement form to be eligible for participation in this tuition-free 1-unit course. Students are responsible for finding research supervisors. In addition to the summer research with the faculty member, students will be expected to write a brief one- to two-page research report about their summer work.

Topics of focus will include idea generation, writing, editing, acting, and directing. Topics covered include memory safety, ownership and lifetimes, the Rust stdlib, concurrency, traits, macros, and unsafe. Outside of class, there will be basic programming exercises and during the second half of the semester, a student-defined project. There will be optional weekly outings as a group to Schenley Ice Rink as weather permits. Topics of focus will include the development of the sport, scoring system, major controversies, and important skaters.

There will be an individual presentation and assessment on recognizing and critiquing elements. There will be optional weekly outings to Schenley Park Ice Rink, weather permitting, where you can learn to skate with the help of competitive figure skaters.

Attending these outings will not affect your grade in any way. Students will also build a basic breadboard circuit, understand standard hobby servo motors, and use real sensor data to navigate. The course lecture format will include instructional slides and teaching at the beginning of each lecture, along with a brief lecture on how what we do in class connects to "real-world" robotics. This is then followed by supervised programming time where the instructors will answer questions and advise students working on labs.

This course will give students hands on experience formalizing math in Lean. We will work through a number of projects to learn about the tools Lean has to offer, in a low-pressure, collaborative environment.

By the end, hopefully everyone will be working on formalizing a theorem that hasn't yet been formalized in Lean! Students will learn through weekly PowerPoint presentations, in-class discussions, and assignments. The focus will be on games that are free and widely available, rather than those that are paid.

Students will be exposed to over 50 different types of games. The goal is to make students adeptly play and possibly beat different roguelikes, both as a way to have fun and to train students' strategic thinking abilities.

Ranging from every day civilian vehicles to hypercars and motorsport spec vehicles, we will watch lots of informative shows and videos like Top Gear, 5th Gear, Vehicle Virgins, etc. Through this course, we will be exploring the history of the development of Anime and Contemporary Japan, as well as examining how these came to affect Anime and Anime Culture in the present day.

This course is open to anyone with interest in Japanese Media History and Culture and does not require prior knowledge on the subject. No prior experience is required. Topics include life and death, local and global openings, well-known move combos, and principles of shape and style. Near the end, AlphaGo's impact on the game will be discussed. The goal for the class is for everyone who takes it to become a decent casual player.

Students will be required to keep a confidential dream journal over the length of the course. As students' abilities grow, students will be given optional challenges to complete for the next class. All students, whether experienced or new dreamers, are welcome to enroll.

Note: This course is not recommended for students with dissociative disorders. Have you wondered what does "Zen" mean in Buddhism and how it becomes part of the English vocabulary? Are you confused about the differences between Tibetan Buddhism and "Chinese" Buddhism?

Do you want to know the historic origins of the conflicts between Dalai Lama and Chinese government? Are you surprised by the diversity and exuberance of Buddhist art? Do you know some Chinese festivals and rituals were influenced by Buddhism? Do you want to be able to introduce some history, characteristics and origins of some Chinese cultural phenomena when you go to China? If you are interested in any questions above or just want to know about Buddhism or Chinese culture in general, then this is the course for you.

Buddhism hugely impacted the Chinese culture. This course will examine a variety of Chinese cultural elements. We will cover topics such as famous tourist mountains, Buddhist art, Zen and its meanings, Tibetan Buddhism, Shaolin martial art, and tea culture. We will link of some the recent trends and events so that we can make connections to the modern world we are living with. This is not a religion course, the focus is the cultural part, although some Buddhist teachings will be covered to have better understanding of the history.

Chinese is not a requirement for this course, but this course will strengthen your grasp of Chinese. You will learn the basic fundamentals of design theory and archetypes for design characters for games and film. Further building upon fundamental with rendering and drawing skills.

The course is intended for both beginners and experienced game designers. In addition to project work done in class, students will learn fundamental tools like Unity, Audacity, and Photoshop. These tenets will include the basic rules of improv, building base reality, listening, top of intelligence, finding and continuing game, and how to use support moves. No prior experience is necessary. Students will be expected to participate in group activities, discussions, and performances during class time.

They may also be asked to watch performances or attend workshops outside of class. Students will have the opportunity to participate in an end-of-semester showcase with a live audience. Students will attempt to figure out how each trick works, and will be exposed to writing proofs that the tricks do indeed work as intuited.

It will provide an accessible start for those unfamiliar with mathematical proofs, and will allow those with more knowledge of proofs to apply them to an area not otherwise taught in a mathematical way, allowing them to expand their knowledge and apply it more generally. The general class structure will consist of the instructor explaining how the trick from the previous week works, and then the instructor will provide the class with a new trick to figure out.

Homeworks will be graded on effort, and will consist of a mixture of proving how and why the last week's problem works, and potentially an extension of the trick. The midterm will ask students to provide reasoning for or ask for a procedure for a new trick based on those covered in class.

The final exam will have both a written and a practical portion. The written portion should be similar to that of the midterm. The physical portion will consist of students performing a card trick. No prerequisite classes are required.

Students are expected to know the basic makeup of a deck of cards. This class will be accessible to both those familiar with and new to proofs. The first step is to understand the vast expanse of information out there about the various facets of environmentalism and sustainability. This course is meant to provide a comprehensive overview of all things environmental, so that we can understand and take action for ourselves and future generations.

This class is intended for both beginners and experienced game designers. In addition to project work done in class, students will learn fundamental tools like Unreal, Autodesk Maya, Substance Painter, and Photoshop. Additionally, they will learn to use source control and work as a team.

Students will complete a game project under guidance, and gain insight into the steps involved in creating a game. There will be weekly lectures, intermittent optional and guest lectures. We'll use a Discord server as our primary means of communication.

Prior experience is not needed! In this StuCo, we will be exploring different folding techniques and algorithms for designing your own origami models. Students will learn the basics of foldability, as well as how to create novel tessellations, animals, curved folds, and thick origami. This course is heavily project based, and students will be expected to work on their origami models outside of class. Every other week you will turn in one complete application for review, and will receive back that application with edits.

This class is for students, of any major, at any stage in their search who want an active, supportive approach to their job, internship, or fellowship search. This StuCo will cover how to find a job, write a resume and cover letter, interview, network, contact references, and negotiate for salary and benefits.

With the support of professional career consultants, we will discuss how to plan a lifetime of fulfilling employment and support each other in our journeys to careers where we define our own visions of success. Each lecture will focus on a different topic such as data structures, dynamic programming, and system design questions.

Students will learn how to apply and modify classic algorithms and data structures from classes like and to solve problems that frequently show up in the coding challenges during the job interviews. We hope students come out of this course better prepared for the interview season, both technically and in terms of presenting themselves. In this course, students will learn the principles of web development in order to build their own personal website.

Topics include basic HTML components, static elements, dynamically functioning elements, interactive graphics, loading content from text files, optimizing screen sizes and runtimes, and cross-browser support. Students will be building their own website over the course of the semester, with the final project requiring students to submit a personal resume website that they can then keep when finishing the course.

There is no cost associated with the course. Students must provide their own hardware. Students will learn the basic building blocks of herbal medicine, including how to prepare common herbal remedies such as infusions, oils, salves, and tinctures. Additionally, the class will include units on traditional and practical uses of tarot, as well as learning to integrate mindfulness and ritual into a busy CMU student schedule.

This course assumes zero experience in billiards and will start from ground zero. There will be no required textbooks or resources for the course. Lecture slides will go over the history of different roller coaster innovations and design principles, as well as real world examples and applications. This will be paired with labs where students can implement the learning from the lecture into designing their own roller coasters.

Originally, the game mode was just an experimental test featuring round-based survival gameplay. This course will feature gameplay, controls, perks, characters, maps, weapons, story, trivia, and much more! A quick note that due to the increasing amount of content over the years, in addition to the spin-off zombies mode developed by SledgeHammer Games and Infinity Ward and due to their low reception , this course will only be able to study and focus on Call of Duty: World at War and Black Ops 1, 2, and 3 due to the limited timeframe of the semester schedule.

This course is not meant to teach you how to fix a Rubik's Cube by spoon feeding you an algorithm nor is it about speed cubing. It is meant to teach you useful principles that can be used to help you solve the cube on your own. This introductory course to Classical Indian Philosophy begins with a background in Indian history, Sanskrit literature, and Dharmic religion before diving into rigorous approaches to epistemology and metaphysics by 9 separate schools of thought.

Taught with an emphasis on in-class discussion and engagement with arguments put forward by Indian thinkers, this course also seeks to assist students in constructing an intellectual identity informed by their ethno-historical context. It places you in a randomly generated world of blocks and sets you free to survive and be creative in a completely sandbox environment. This course will provide an in-depth introduction of how to play Minecraft, including basic to advanced survival skills, multiplayer aspects, modding, and whatnot.

Along with playing survival Minecraft together on a class server, we will also play fun Minecraft minigames in class and explore possibilities such as playing on public servers. By the end of this class, students should know the basics about Minecraft and be able to survive in a Minecraft world, as well as expand their knowledge about Minecraft to depth within and out of the game.

This class is designed for both players completely new to the game as well as those with plenty of experience looking to play Minecraft with some new friends. The purpose of this course is to be an introduction to the world of Bollywood and Bollywood dance, teaching the fun origins and styles that can be found in the world-renowned Bollywood movies from the '60s to today.

After this class, students will know the background and culture behind Bollywood dance and be able to choreograph their own moves to almost any Bollywood song in a variety of fun styles. CTFs are offensive security competitions where players hack into competition-provided services in order to access and read the flag, scoring points for their team.

These competitions generally focus on exploit development, reverse engineering, vulnerability research, cryptosystem analysis, and web platform exploitation. We aim to teach not only how to dance, but also about the different moves and styles that contribute to Bhangra's prevalence today. The goal of this StuCo is to make Bhangra more accessible to those that have never danced and have built up an interest in Bhangra after seeing the school's Bhangra team perform on campus.

We will be using Python 3 and cover a number of topics from applied string operations, to chatting server, to statistical simulation, and to AI. We will explore the applications of programming when build projects, to facilitate the use of programming to solve everyday problems, and to encourage further creations by programming. Even though this is a StuCo, we still go fairly in-depth to the many facets of basic iOS design. Therefore, expect this course to be more time-intensive than a traditional StuCo.

You should expect weekly homework assignments in the first half of the semester and a midterm and final project in the second half of the semester. It is also highly recommended that you have some experience with object-oriented programming. Each week we will watch an episode pertaining to a topic and then discuss different elements of the episode as well as give opinions. Some influential topics to be discussed are Asian government, martial arts, the concepts of balance and chi, in addition to discussions on character development and storyline.

In this class we explore the techniques, themes, styles and directors of both the Golden Era of Japanese Cinema as well as the Japanese New Wave. This class is intended for players who are familiar with the game and wish to take their skill to the next level. How do you bake a cake while printing "Hello world! Learn how to write a program that you can't see, compute factorials using Microsoft PowerPoint, and compile a painting.

Along the way, we'll answer questions like "What is a programming language? Each class will cover a different topic, starting at fingerspelling and basic conversation and moving to signs for school and family topics. The history of sign language and deaf culture will be explored as well. Each week the assignment will be to learn the signs for the chorus of a song that uses words learned in class. The final project is to create a sign language music video or present a live choreography.

You will learn about what is on page in a Defence Against the Dark Arts class, what does polyjuice potion taste like in a Potion class, what do muggles use fluxweed for in a Herbology class, and many more subjects that a Hogwarts students should be taking!

This course allows students to explore connections between magic introduced in the Harry Potter series and their counterparts in muggles' books. We will focus on two key areas: 1 understanding the theory of vehicle dynamics and how it drives vehicle design, and 2 learning basic engineering strategies as applied to the design and construction of racecars.

The first half of the course will focus on vehicle dynamics and high level qualitative vehicle and system design. Topics include vehicle dynamics, tire behavior, suspension design, powertrains, and aerodynamics. The second half of the course will focus on engineering skills and their applications to racecar design and manufacturing. Topics will include engineering design, manufacturing techniques, computer aided engineering, and testing and tuning.

We will also discuss the history of motorsports and watch motorsports documentaries throughout the semester to provide students with a greater understanding of the context of their work in the course. This is a project based course that will require students to learn and apply various computational tools to create their own vehicle and part designs.

There will be two large projects in the course. The first project is a vehicle dynamics focused project involving optimizing a vehicle design using lap simulation software. The second project is an engineering project in which students will optimize a given part based on given design criteria. Students need not have any prior experience with cars or engineering, but are expected to have a basic understanding of physics and a strong desire to dive into technical topics and learn new skills and software tools.

This course will be an introduction to 1A style yo-yo single yo-yo, string tricks that will start with basic techniques and lead into a variety of types of tricks. Responsive play will be introduced at first, followed by unresponsive play in order to perform more advanced tricks. Class will consist of practicing tricks presented through videos and demonstrations.

As a final, students will create a unique trick to be presented to the class along with a short tutorial video explaining and teaching the trick. This makes it an ideal instrument for making music anywhere. This course will develop the musical abilities of students through a combined crash course of basic harmony, eurhythmics, and solfege, while simultaneously applying that knowledge to the ukulele. Students will acquire knowledge in music theory to order to read and build chords, a skill important to learning songs.

Students will also acquire a rhythmic ability such that they can strum comfortably and effortlessly. Lastly, students will acquire some form of vocal and ear knowledge to assist in their education. The course may be intensive for students with absolutely no musical ability. Students will learn a variety of techniques in weekly classes and the broad scope of musical development may prove a little difficult.

However, this can be amended with adequate practice, which is emphasized at the end of each class. Students are required to purchase their own ukulele instruments. Students will learn essential techniques such as using a sewing machine, determining materials, working with? By the end of the course students will be able to employ the knowledge learned in class to create a cosplay of their choosing!

We will ask questions such as, "Why is this joke funny?? Some recurring themes will be: the intended effect of humor on the audience, the structural elements of jokes,and the relationship between a joke and its medium. The course will be discussion-based, since humor is both subjective and an inherently social subject. Topics include: puns, anti-humor,stand-up comedy, one-liners, meta humor, and literary humor. There is no course fee.

We will also discuss the implications of such a representation as it plays a vital role in perpetuating unattainable body standards, reinforces gender roles, and more. Pounding the Elite Four into dust with your level team is one thing, but defeating a human trainer on equal footing is another.

Competitive Pokemon involves strategy, teambuilding, predictions, and a thorough understanding of battle mechanics, all under a rainbow of different battle formats, each with their own set of rules and playstyles. This course will introduce basic mechanics, teambuilding principles, and strategy, as well as the most popular competitive formats such as VGC, Smogon singles, and Battle Spot singles.

No competitive experience required, but experienced players may also learn something new! All teambuilding and battling will be done through the free online simulator Pokemon Showdown. But who is general Tso? What is Kung Pao? Where is Ma Po from? Who invented dumpling?

Why do we eat spring rolls? If you are curious about the answers, this course is right for you. The lecture series covers ten most well-known Chinese festivals with their food and one additional special topic. Each lecture has a culture session and a language session.

The culture session introduces Chinese festivals with their associated legend stories and food while the language session introduces students to some sophisticated yet practical Chinese phrases or even verses from a poem. Through this interesting detour, this course provides an explanation of obscure aspects of Chinese language and culture. By the end of the course, students should walk away with basic ideas about Chinese culture and also advance in Chinese language.

When this is done by calmly acknowledging and accepting one's feelings, thoughts, and bodily sensations, mindfulness can be used as a therapeutic technique. The benefits of mindfulness are well documented and proven. From decreased depression, physical pain reduction, regulation of emotions, decreased anxiety, decreased inflammation, improved academic performance, lessened feelings of stress, and the ability to shorten illness such as the cold and flu, mindfulness is a practice everyone can benefit from, especially CMU students.

Throughout this course we will explore several mindfulness mediation techniques to find the one that best fits into your daily routine. Finding time with a busy schedule to fit in one more thing can be hard, so we will explore techniques from across the world and different cultures so that by the time you leave this class, you will have a daily mindfulness practice that best suits you.

Examples of techniques include mindful yoga, expanding spaces, body scanning, visual meditations, and walking everyday mindfulness practices, like the ones from prominent mindfulness practitioners such as Thich Nhat Hanh, and many more.

Come with an open heart and mind, and you are sure to leave this class with a greater sense of inner peace and tranquility. This course will explore the history of killer whales in captivity, delve into the behavior of killer whales in the wild, compare it to that of killer whales in captivity, and question humans? We will be playing a wide variety of game genres and investigating their mechanics, with the ultimate goal of expanding your knowledge of the wide varieties of games and understanding their mechanics enough to extend similar principles of play to games that use similar mechanics.

Each week we will have a small lecture and then play some of the board games we spoke about. Recently, there has been an explosion in tools used for extracting meaningful insights from data. Tools, such as the Tidyverse, an opinionated collection of R packages designed for data science, allow for practical data analysis and visualization.

This course is a comprehensive, challenging, and useful introduction to R that you can apply to the real world. It will consist of weekly readings in the R for Data Science book, followed by relevant in class lab problems. White once said,? Analyzing a joke is like dissecting a frog. Few people are interested and the frog dies.? The goal of this course is to know how comedy developed into what it is today.

There will also be a notable focus on the contemporary comedy scene in America. Ok, I get it, comedy? How will I learn about how great it is? This class will meet once a week from p. During this time there will either be lecture or discussion. There will also be short, weekly homework assignments posted by me on blackboard. It is your responsibility to come to class having listened to or watched the necessary reading or video, so you can participate in class. There will also be a midterm exam and a final students can choose either a paper or presentation to show what you learned throughout the class.

Just think of how cool you? How exciting. The course also explores closely related areas like leadership, learning theory, psychology and post- modernist culture. The first-half of the semester will first examine the cultural aspects of the industry, such as the origins and types of: dance, food, music, and dialect. Given this background, the second-half of the semester will dive into event planning and management in the context of this culture; such as marketing, budgeting and finances.

All are welcome, from literary enthusiasts to those who haven? The course will explore Gothic themes, the nature of the uncanny, and the evolution of the scary story across region and time. How is the scary story colored by history and folklore? What psychological horrors lurk at the core of all truly scary stories? How does the history of the scary story relate to contemporary horror media?

We will explore these questions and many more through authors such as Edgar Allan Poe, H. Lovecraft, Joyce Carol Oates, and a host of others. Class will be primarily lecture- and discussion-based. The midterm and final will allow you to create your own scary stories or creations to be shared in a spooky campfire- esque setting. Enroll if you dare! Its practitioners have created new statistical tools and revised our old ways of thinking about the game, transforming the way fans and front offices view and assess players.

This introduction to the basics of sabermetrics will explain concepts including standardization, peak versus career performance, linear weights and runs created, as well as popular calculations like OPS OnBase plus Slugging , WHIP Walks and Hits per Inning Pitched , PF Park Factor and others increasingly used by members of the sabermetrics community.

We are starting to hear these words in the media, often in a negative context. But there is a world of hobbyists that play with the same machines with an entirely different intent. We hope to use these robots as an introduction to the world of hobbyists for any student who would find making "something that they can fly" fun. It is not hard to learn to build a quadrotor, it is just a matter of being taught.

We would love for students in fields such as "fine arts" or "business" to take this course, and we have designed it to be understood by a nontechnical audience, but to be enjoyed by everyone. Take our StuCo and harass your roommate by flying at them with your very own quadrotor that YOU built. We will cover everything from the basics and lingo, to the software used for recording, and how to integrate into the speedrunning community. Based on the national Moneythink curriculum taught to high school students, this course will break down ways for each student to think about their own spending habits and come up with ways to make better financial decisions.

This course will also integrate simple monetary biases that people have, and how to tackle and handle those situations. Students should be able to balance their finances and have a financial goal for the future by the end of this course. Topics including the origin of mermaids, mermaids in mythology, gender and sexuality in mermaids, mermaids in the media, and the existence of mermaids will be covered in this StuCo.

We will use stories such as Hans Christian Andersen's "The Little Mermaid", movies such as Disney's The Little Mermaid and Peter Pan, and even cultural icons like Aquaman to get a better understanding of the mermaid phenomenon and how it affects us. On the conventional Internet, routing protocols ensure that nothing you do can be The Tor project originated a few years ago as a result of the combination of the development and implementation of new encryption technologies and increasing concerns for privacy.

We will study each film from both a filmmaking standpoint and a thematic standpoint; we will begin by following the production of each film before delving into the story and content. We will also examine the cultural influence and impact of the MCU entries; topics will range from Wikileaks to Tumblr fandom.

This course is for students who desire to learn more about the behind-the-scenes process behind some of their favorite films, or to just talk about how much they love Groot. This StuCo will expose students to the basics of jump rope as a little-known sport and have them develop creativity and skills throughout the semester. Students will perform a choreographed routine at Dancers Symposium as a final project and will also have created a simple "freestyle" using the skills that they have learned.

The course fee is due to the instructor in person on the first day of class. Class will be held in the Morewood Gardens Multipurpose Room. This is because Vim has a editing model that is fundamentally different from almost all other editors out there, and it takes quite a bit of understanding to truly edit text at the speed of thought. The main purpose of this course is to answer the question: Why Vim?

We will trace the roots of the Vim editor, and explain in detail how to think in Vim, how to utilize the most out of its commands, and how people use it in practice. We will also be talking a bit about some of the traps that beginners fall into, and will intentionally avoid topics that are too misleading.

This course is designed to give students an introduction to modern discoveries in animal psychology. We will also go in-depth with specific animals and explore the emotions and cognitive abilities of these species in order to gain a better understanding of how to interpret animal behavior as thoughts. Whether a movie is in its preliminary or final stages of development, the setting of the film is essential to the overall storyline.

Historical, fantastical or grounded in reality, each style and sense of place has its own impact on the storyline. We will look at the history of architecture in films, the role architecture plays in fantasy, futuristic, dystopian, and hybrid world building. We will also examine famous architecture, its destruction, and films that reach outside of what we understand as place and time. A captivating film is rooted in a strong storyline. A gripping storyline is nothing without the context in which it's placed.

The context, the built environment, and the architecture will be the focus of our exploration of film from the 20th century to the present day. We learn the history of the game, how to play the game, advanced techniques, and strategies, among many other things. The purpose of the course ultimately is to teach you to play backgammon well.

This course is designed to help you learn about wine industry from a consumer standpoint. Over the course of the semester, students will aim to complete two short comics. Hoop dance is a very free form type of dance done with a hula hoop that has many different styles. Hoop Dance will introduce students to these styles and help each student develop their hooping style and technique.

Have you ever wondered how some of your favorite video games are made? Introduction to Game Development in Unity 3D is a comprehensive course that takes you from a beginner to developing a full 3D game in Unity. This StuCo provides a foundation in the tools, techniques, and methods for creating and successfully using Unity 3D in a production environment.

The purpose of this class is to learn the history of naval aviation, identify the different aircraft and their individual missions, and to better understand the role of naval aviation in the bigger picture of the military and its operations. It is well known to most Americans as the language used in World War II by the United States as a means to transmit military messages with the help of Navajo soldiers, but its history and depth go far beyond that.

This course aims to provide students with a way to learn the language to a basic degree, and provide foundations for learning it even more after the course has ended. In addition, this course strives to provide students with a linguistics background a unique opportunity to survey a Native American language. By the end of the course, students should walk away with the ability to describe the world and hold simple conversations in Navajo, as well as a greater understanding of Native American culture and society.

Now it is spoken by 9 million people worldwide. This course will teach you the basics of conversational Hebrew through lessons, games, fun, and music. By the end of the course, you will know the alphabet, basic sentence structure and vocabulary, how to ask about the weather and such, and some knew games and songs!

Then we will look more into the details of what makes Star Wars the worldwide pop culture phenomenon that it is by discussing other aspects of the franchise in the remaining classes. For certain synesthetes, a particular smell might elicit texture and color; for another, a letter might have a bright color and distinct personality. Synesthesia is rare, and those who have it often believe everyone perceives the world similarly to the way they do. As a result, the condition rarely comes up in conversation or in classes.

This course will be an exploration of cross-sensory perception, the different manifestations of synesthesia, and the theories behind its basis. We will compare and contrast the ways in which synesthetes and non-synesthetes experience the world, as well as delve into some of the deeper, emotional effects of living with synesthesia. As people generally could not afford these beat boxes, people discovered the ability to emulate the beats themselves, and these people were known as beatboxers.

This course will explore some popular beatbox icons from that time. The popularity of beatbox dwindled once the electronic equipment for producing beats became more affordable, but their has been a resurgence of interest in beatboxing that leads to a split in old school vs. The course will attempt to provide knowledge of both, with a higher emphasis on the more technical new school styles, which continue to expand today. We will focus on the different components of an Android application, including view hierarchy and complex layout elements.

We also hope to introduce the student to networking on Android applications through building a chat service. The student will also learn to use Firebase for data persistence in the Android development use case. We will base our course practice on panda3D, a game engine developed by Carnegie Electrical Entertainment Center.

Students are expected to have sufficient experience in python before joining currently or once in This will be a project-focusing class that helps students create their own games. Is the complexity and intricacy of Western esotericism a beautiful thing to behold, or is it an ugly mess that misleads and distracts seekers of the absolute? This course presents a brief introduction to several key themes within the subject of Western esotericism, including Qabbalah, ritual magic, divination, alchemy, enchantment, and evocation.

They are the backbone of any web-based application, and they are built to do most of the heavy computing tasks that allows these applications stay dynamic and responsive. With the advent of Node. In this course we will learn how to use this advanced language to create a variety of creative server applications, such as a live chat system, GPS tracking, serving web content, and more.

We will study the design of pin tumbler padlocks and deadbolts, which comprise the majority of locks one will encounter. Students will learn how to use single-pin-picking techniques to pick such locks. We will also look at bypass techniques such as unshielded padlock entry, bump keys, and padlock shimming.

With this knowledge, students will be able to assess the security of their belongings and, of course, will never get locked out of their homes again. The show has endured through many changes in format, leadership, and cast. This course is a place for anyone who wants to learn about the rich history of the show and discuss its eras, monsters, heroes, technology, and fandom.

No prior knowledge of Doctor Who is required - all are welcome! Students will be introduced to the history of leadership and leadership theory, from the "Great Man" theory of born natural leaders to the Contingency Theory of adapting one's leadership styles based on certain situations. By learning these theories and concepts, students will also examine their own leadership styles and develop strategies to become more influential and successful leaders in their organizations or professional workplaces.

Emphasis will be placed on specific leadership topics such as team leadership, strategic leadership, developing others, change management, and systems thinking. Students will start by learning the fundamentals of the sport, including but not limited to: competition level game rules, player style, and racquet personalization. The majority of the course will then be used to teach spin technique, placement strategy, and consistency. Both single-player and double-player modes will be taught.

Instruction includes one on one with experienced teachers and a CMU hosted ping pong tournament! Prior experience can range from none to intermediate skill level. Due to the space restrictions of this course and the material taught, noticeably advanced players are subject for removal. There are more than million people speaking Cantonese worldwide, and more than one million are living in the US and Canada.

Being able to communicate in Cantonese will allow students to fully immerse in southern Chinese culture when they visit Hong Kong or Guangzhou, and to further appreciate classical Chinese. In this class, students would be able to learn Cantonese vocabulary and expressions through music, movies and class activities.

There will be rich opportunities for student to practice Cantonese conversations. Students will learn to talk about day-to-day situations in basic Cantonese and gain more understanding about Cantonese culture.

No knowledge of Cantonese is required but understanding Chinese characters is preferred and will be greatly helpful. We will discuss what role her music plays in the current landscape of pop culture and also what her power means. We will explore and critique what we appreciate about her and why she resonates with us to get a deeper perspective of her celebrity and influence.

It will provide the fundamentals that are necessary to thrive as a rugged man in todays world. Note: This course is open to men and women however some modules such as shaving techniques are geared specifically toward men. Women are still encouraged to join though! Are you a quick-minded individual who enjoys a mental challenge? Have you ever heard a track and thought "man, I wanna drop bars all over this beat"?

Then this is the class for you. Freestyle rap is a difficult but rewarding mental exercise that, when mastered, is guaranteed to sound dope. This class will start from the basics and work up to more and more complicated techniques. We promise that anyone who completes this class will be able to spit Sway-in-the-Morning-level bars, anytime, anywhere.

All skill levels are welcome! This course is intended to introduce models and applications of Game Theory within a diverse set of fields, including but not limited to Psychology, Operations Research, Physics, Machine Learning, and International Relations. This course will analyze results in Game Theory that broke ground in the 20th century and will study new frontiers of Game Theory within the 21st century. No previous experience with Game Theory is required, as we will introduce rational Game Theory within the first few weeks of the course.

While no previous background in mathematics is required, some familiarity with calculus is preferred. Used by the Romans, the Byzantines, and all Mediterranean cultures, Latin is the essence of all Romance languages and western civilization. In this class, we will be examining the fundamentals of Latin, including the declensions of nouns, the conjugations and tenses of verbs, the types of participles, and the use of conjunctions.

Furthermore, we will cover Roman mythology and history and delve into some of Latin's greatest writers, including Catullus, Pliny, and Virgil. This class is meant for students of all types, whether you're new to the language and curious about learning it or studied it in highschool and would like to further your education. The course emphasizes on exploration and analysis diverse methods of community contributions, comprehension about how huge ideas can be tackled by dividing into solvable chunks, as well as exposure to planning and implementing a community impact.

By the end of the course, you will have analyzed, planned, organized, and implemented your contribution. Are you very much excited to contribute back to the Carnegie Mellon community with your super-awesome innovative ideas, but dont know where and how to start? If so, this is the perfect course for you to get you up and running. Find out why so many adults and even adult men watch "Friendship is Magic". This course will focus primarily on the TV show itself and will let students draw their own conclusions on whether or not its popularity is warranted.

However, a few meetings will be devoted to the huge fandom My Little Pony has spawned, as well as how Hasbro interacts with its fans. We will watch, discuss, and analyze episodes, as well as bring in outside articles, YouTube videos, and interviews in an effort to understand My Little Pony: Friendship is Magic.

No prior knowledge of My Little Pony is required or assumed. The course name is a bit of a misnomer because the term vehicle implies a multitude of self-propelled machines. To keep interests focused and manageable, this course deals with tanks.

You heard me. My objective is to teach as much as I know about tanks to an interested audience. As we progress, we will learn about the history, particular battles, and specific design details that made these steel monstrosities both loved and feared since the beginning of modern warfare. It focuses on startups centered around tech, in particular.

Students are divided into teams within the class, who soon become their co-founders. Lectures cover interesting content related to entrepreneurship and tech such as product market fit, marketing strategies, financing a business, and wireframing. Every week is centered around one of these topics and students are expected to practically apply their understanding of those topics in their actual startup.

Final grading is heavily focused on the student's pitch on their startup. We will consider the ways in which female empowerment has interacted with feminist theories of gender, and other demographics. In this course we will focus around how society defines female empowerment, and reshaping and transforming the ideas of female empowerment locally, nationally, and globally. Technological breakthroughs happen every day, but where are they taking us as a society?

Is that a place we want to go? Well attempt to answer these questions by looking at the past, present, and future of fields such as virtual reality, transportation, biotechnology, renewable energy, space exploration, politics, artificial intelligence, and more. Science fiction and futurology go hand in hand, so well also be looking at media such as Star Trek, Black Mirror, and to discuss what utopian and dystopian predictions could really come true or already have.

Dungeons and Dragons is a course designed to teach students both how to play as characters in D and D and how to run their own games as Dungeon Masters. The course will be taught in the fourth edition of D and D, and students will learn skills that will help them start and continue interesting campaigns with their friends. Students will make their own characters, play as those characters in adventurers with their peers, and will eventually design their own encounters and run their own games as Dungeon Masters.

While we would recommend students purchasing the 4e Rulebooks for this class, all relevant references can be made using the D and D wiki which we will provide a link to in the course. The students keep the dice sets after the course. The goal of this course is to provide students with a basic knowledge of modern popular Hindi films and their cultural and historical significance. We will examine the intersection of contemporary Indian culture and film through genres typically different than those found in Hollywood, such as the masala film.

To supplement course discussions, we will watch successful Hindi films from the last 30 years. Should men cry? Should they be tough and strong? Does a man need to always hold the door open for a woman? There's a lot to talk about when it comes to being a man in America in , and this course is the place to do it. Although this course is about masculinity, it is open to people of all genders.

We will answer various questions about manhood from "what is masculinity" to "where do masculinity and feminism intersect" and "how does my manhood intersect with other parts of my identity? This course will prove to you that being a man is about more than knowing how to change a tire. It is integral to programming languages, which rely on type systems to ensure code correctness. This course aims to go over fun and weird results in type theory that you might otherwise have to read complicated academic papers to understand, as well as to provide a foundation to help understand these fun results.

We'll provide plain English explanations of concepts such as algebraic datatypes, derivatives of types, negative types, type isomorphisms, and the Curry-Howard correspondence. Some math and programming background around the level of is required, though a type theory background is not necessary. Your goal is to produce something, or things, in a space that encourages growth, patience, and supportiveness to present or not present in class at the end of the semester.

We will provide the resources for the class being taught that day, but you can do any type of art you want in class. Whether in the psychology lab studying the impact of breast cancer diagnosis on family social dynamics, in the NMR lab imaging metabolic function in the heart or brain, or in the surgery suite testing robotic devices, our students have made significant achievements in research, well beyond the more traditional guided experiments.

Our university policy is to train students to be first class scientists, engineers, artists, writers, managers, or whatever their passion may be. The HPP has been successful in helping students to define, prepare for, and obtain their professional goals. Our students are regularly accepted at top-level medical, dental and graduate programs, and our alumni continue to serve as outstanding ambassadors of Carnegie Mellon and the training and experience they received here.

The Integrative Design, Arts and Technology IDeATe network offers students the opportunity to become immersed in a collaborative community of faculty and peers who share expertise, experience, and passions at the intersection of arts and technology. The program addresses current and emerging real-world challenges that require disciplinary expertise coupled with multidisciplinary perspectives and collaborative integrative approaches.

The IDeATe undergraduate curriculum consists of nine interrelated areas, all of which can be shaped into minors that students pursue alongside their primary majors. The themes of these areas integrate knowledge in technology and arts:.

Individuals who make significant contributions, academically and professionally, in these areas are solidly prepared in a related discipline. Their preparation is combined with the ability to work in multidisciplinary teams that span technology and the arts.

IDeATe serves as a multidisciplinary collaborative learning addition to the education and learning outcomes that students receive through their disciplinary major rather than a standalone learning experience. Innovation and advancement in the IDeATe areas, as in many complex areas of inquiry, is the result of collective inquiry and requires deep expertise in all contributing areas of knowledge i.

Carnegie Mellon is the only university in the United States with highly ranked departments in key technological and artistic domains. With these resources, Carnegie Mellon is uniquely positioned to create faculty and student teams that contain all necessary, high-level expertise in tech-arts areas of inquiry. Students who participate in IDeATe will be able to combine the unique experience of a "deep dive" in their chosen discipline while connecting to the diverse areas of knowledge and skill across the university.

To help facilitate this experience, the educational objectives of the IDeATe are:. Across the nine IDeATe areas, there are over 50 multi-disciplinary technology-arts courses that a student can choose from to customize their paths. Students are assisted in their choice of courses and minor by a dedicated IDeATe advisor who works in tandem with the advisor in their home department.

After completing the portal courses, students should be able to 1 interpret cross-disciplinary communication from their collaborators and use that interpretation productively in the collaborative work , 2 translate their own disciplinary expertise to describe ideas and outcomes in a way their cross-disciplinary collaborators can understand, and 3 develop interdisciplinary tech-arts prototypes that include perspectives from multiple disciplines and enable further interdisciplinary communication and collaboration.

The remaining courses of IDeATe deepen exploration in a given area. Each course is focused on a key aspect of the area that it is categorized under. By taking these courses, the student can become familiar with many of the technical and creative issues in the area of the minor and the collaborative processes they entail. These courses are collaborative because they promote hands-on learning through making, critique, and iterative design and they promote learning from both the instructor and the interdisciplinary peer cohort.

At the conclusion of each course a student should be in a position to collaboratively plan and implement an established outcome in the area within a limited amount of time and apply skills from both technology and arts disciplines to prototype ideas and leverage the diversity of perspectives to produce innovation in the field.

A completion of a minor should provide multidisciplinary training in the area of the concentration and furthermore enhance collaborative learning experience and skills of students : diversify the cohorts of the student, enhance collaboration skills, promote cognitive versatility, facilitate skill transfer across technology and the arts, and produce graduates that can innovate in 21 st century creative industries.

For more information, please visit the IDeATe website. In addition to a student's primary degree, they can choose a minor that is a secondary focus to the student's area of study, which can enhance a student's breadth of study and overall experience while not requiring the same amount of coursework as a second major or degree. The following list shows available minors.

Unless otherwise indicated, minors are generally open to all university undergraduate students. It seems in its brevity to be a simple enough answer, but in reality it masks a host of complex and momentous personal decisions and strategic tasks. First and foremost, seeking entry into law school implies an informed decision about the rigors of law school and the realities of professional life as an attorney, as well as a strong and mature commitment to achieving these objectives at significant cost and investment financial, personal, and intellectual.

Second, it implies an understanding of the prolonged sequence of steps involved in the process of selecting law schools to which to apply, actually applying, ultimately selecting a school to attend, financing a law school education, and succeeding in law school. To address these needs, the university offers a pre-law advising program for students and alumni who are contemplating or actively seeking to enter law school.

The program consists of a range of support services, coordinated centrally, designed to assist these groups in engaging the complex questions associated with decisions about law school, and in successfully negotiating the sequence of tasks associated with selecting, applying and gaining admission to the best law schools possible.

The program proper consists of several components, organized and made available as an ongoing service to all students and graduates of the university. These components include periodic workshops and seminars, a pre-law website, a pre-law newsletter, and linkage with law school admissions offices, the Law School Admissions Council, and associations both regional and national of pre-law advisors.

The program also works closely with the student Pre-law Society. Carnegie Mellon offers the opportunity for undergraduate students to pursue a Student Defined Major. Some colleges have specific processes for Student Defined Majors within their college see relevant college section of the catalog. For information and advice, interested students are encouraged to speak to the associate dean of their current home college or the college most relevant to the proposed course of study.

The requirements for successful completion of a Student Defined Major include a student proposal approved by an advisor, relevant college s , the vice provost for education, and successful completion of the approved course of study. In brief:. Note: To distinguish Student Defined Majors from regularly offered majors at Carnegie Mellon, the phrase " Student Defined Major " will be added to the end of the major name.

This notation will appear on all official documents transcripts, verification letters, diplomas, etc. The Student College StuCo was established in to provide Carnegie Mellon students with the opportunity to share knowledge through educational, self-designed courses. Students can teach classes on any topic of their choice. However, the course cannot be available through regular university offerings.

Courses typically meet once a week for a full semester and follow the current Carnegie Mellon academic calendar. For detailed information on the Student College, please visit the StuCo website. Carnegie Mellon students from every major may be able to study in any part of the world for a semester, year or summer. Short-term programs during spring and winter break are also possible.

A well planned study abroad program, in coordination with one's academic advisor, will allow a student to receive credit for study abroad and graduate on time. Most students study abroad during their junior year; however, a growing number of students are studying abroad during their sophomore and senior years. The study abroad advising staff offers general information sessions as well as individual advising appointments to assist students in all stages of the study abroad process.

The Office of International Education OIE has a large in-house library as well as useful web links to help students find the most appropriate study abroad program. In addition, OIE offers orientations to help with personal, academic and acculturation issues, before and after a study abroad experience. Carnegie Mellon offers students a variety of payment options for study abroad to allow students to study abroad regardless of financial need. A description of each program follows. More detailed information can be found at www.

Students who participate in exchange programs pay Carnegie Mellon tuition and receive their regular financial aid package. Students are responsible for room, board, travel and miscellaneous expenses. Students should contact their department or the study abroad website for additional information.

The university has designated a few study abroad programs administered by other organizations or universities as sponsored programs. To participate in these programs students pay a university fee equivalent to current tuition, room and board, and retain their eligibility for all financial aid. Carnegie Mellon in turn pays the program costs to the study abroad sponsor. Where applicable, funds are distributed to the student for room, board, travel, and personal expenses.

Currently Carnegie Mellon has 38 sponsored programs available around the world. A full list can be found at www. Students may also participate in a program sponsored by another university or study abroad organization if the student's home department approves the program and its course offerings.

Students will pay the other organization or institution directly. Students who receive institutional aid from Carnegie Mellon will not be eligible for this aid while they are abroad.

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Glowstringing basics of investing Through coursework you will be able to realize your own unique aesthetics and voice by reflecting on your own game play and by thoughtfully critiquing the games of others. How do we know that we can trust our senses to tell us what is real? This minor is designed to provide students considering a career in the health professions with an understanding of how these changes are likely to affect their careers. The second goal is to reveal some thematic concepts in anthropology, politics, and history. Each week the assignment will be to learn the signs for the chorus of a song that uses words learned in class. You heard me. Intelligent Environments: Develop spaces and devices that support efficiency and high quality of experience, in contexts like daily activity, built environment, making process from laying plaster to robot developmentand arts performance.
Aus200 investing 101 We will ask questions such as, "Why is this joke funny?? It also analyzes reviews to verify trustworthiness. Students wishing to pursue an additional major in either the Neurobiology or Computational Neuroscience concentrations should contact the Biological Sciences Undergraduate Programs Office. In today's age, time-based mediums such as videos are becoming one of the most viewed mediums. A full list can be found at www. Students who are interested in an additional major or dual degree are encouraged to review the specific possibilities with the relevant academic advisor.
Why you should start investing early Introduction to Game Development in Unity 3D is a comprehensive course that takes you from a beginner to developing a full 3D game in Unity. Diseases not only affect the health of communities, but they have a profound impact on political, economic, and social stability within countries and regions. This course will analyze results in Game Theory that broke ground in the 20th century and will study new frontiers of Game Theory within the 21st century. Dual Degree programs allow students to earn two degrees. Students need not have any prior experience with cars or engineering, but are expected to have a basic understanding of physics and a strong desire to dive into technical topics and learn new skills and software tools.
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Glowstringing basics of investing Other courses require background that is difficult to obtain as an undergraduate. Responsive play will be introduced at first, followed by unresponsive play in order to perform more advanced tricks. This StuCo provides a foundation in the tools, techniques, and methods for creating and successfully using Unity 3D in a production environment. Minors In addition to a student's primary degree, they can choose a minor that is a secondary focus to the student's area of study, which can enhance a student's breadth of study and overall experience while not requiring the same amount of coursework as a second major or degree. To avoid excessive double counting, Computational Finance minors may not count Introduction to Mathematical FinanceDiscrete Time Finance or Continuous-Time Finance toward any other requirement.

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